Localization System
Translate your games to as many languages as you wish! Once your game is ready in one language, add new strings to spreadsheet and you'll have French, Japanese, Russian and any other language in your...
View ArticleAdobe(R) Flash(R) UIs
Leverage the power of the Adobe(R) Flash(R) IDE to create stunning UIs for your applications and games. Create hardware-accelerated game menus, animated user interface that run smoothly on iOS and...
View ArticleWYSIWYG editor
A powerful tool to manage your projects and assets. Drag and drop assets to build levels and menus without writing a single line of code. Dreemchest Composer gives you the possibility of creating first...
View ArticleHardware Accelerated Graphics
Highly optimized engine core written in C++ uses hardware acceleration to render sprites. In order to improve rendering speed, texture atlases are used by Dreemchest, combined with automatic sprite...
View ArticleDreemchest RC67
The Dreemchest Engine is still in active development!We are done with rc67 and the new version is now available for download here.Lots of improvements and fixes were done in this release. Here is a...
View ArticleEfficient sprite rendering
In this short article, we will take a look at the core of an efficient sprite rendering for your 2d game or engine. These tricks are used inside the Dreemchest Engine to render the scene, so they are...
View ArticleNow with Flash Player support! [RC147]
The Dreemchest Engine rc147 is here! The new version has lots of improvements, fixes and cool new features :) You can download it here.Here is a short list of what was done...
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